Showing posts with label graphic novel. Show all posts
Showing posts with label graphic novel. Show all posts

2012/01/19

Wimbledon Green by Seth

Wimbledon Green
Seth, 2005, 125p.
Full disclosure: I am a hardcore Seth fan. I buy everything he authors1, and while it isn't all equal, I always enjoy it deeply. I bought and read this book when it was released over five years ago, but I hadn't read it since. I am not a big re-reader of novels, and this includes graphic novels, though it really shouldn't. Most of what I read comes from the library, but the works of Seth, Chris Ware and Daniel Clowes I buy, read, then plop on a shelf.

A recent addition to this sleepy collection was Seth's follow-up to Wimbledon Green, titled The Great Northern Brotherhood of Canadian Cartoonists. I read that with the intent to review it, but then decided that I needed to review Wimbledon Green first, so I re-read it, and then re-read it again. Now I really want to re-read George Sprott, which to date I think is his best work. But all of this takes me further and further away from writing about his work, and perhaps that is more than just laziness. Seth is my favourite, and one is reluctant to reduce a favourite.

Both works are "From the Sketchbook of the Cartoonist 'Seth'", that is, he presents them as informal works. He treats them as a personal creation (though he admits in the introduction that this is a wilful delusion) and is loose and playful, and with Wimbledon Green he is experimental. Seeing a skilled but sometimes austere artist like Seth gambolling off on a loose comic romp is a joy, and there is surprising depth here, interleaved with the foolishness.

Wimbledon Green is "the greatest comic book collector in the world", in a story that imagines collectors as being super heroic. Green in particular is part superhero, with his hazy origin story, his henchmen and so forth. Or perhaps he is a supervillain, with his dubious means and selfish outcomes. As with both hero and villain, those that provide commentary on him oscillate between awe, fear and resentment.

The story is told through a series of vignettes, with talking heads alternating with more adventurous segments. Various collectors and comic book store owners offer their stories and impressions of Green, and we see first hand the moment of his great discovery, and the story of his childhood genesis. Seth explains his experiment in the introduction; He was inspired by artists like Chris Ware and Daniel Clowes, who have told complex stories through a series of loosely connected strips2. As a sketchbook project, though, he just started drawing and he appears to be discovering the story and the characters as he goes along, rather than illuminating a fully formed idea. The pieces don't entirely fit, and I think the key to the vignette-style of story telling is that works best if the author understands what he is unveiling clearly, such that vantages can be selected that are both interesting and fundamental. The defects here are mitigated by the lack of overall seriousness of the work — I can forgive the chunks that don't quite fit because they are light and entertaining3.

In the middle of the work is a 40+ page section that centres on a race between Green and adversaries to capture a comic book MacGuffin. Told in two long narrative sequences with an intermission to profile one of the introduced characters ("Jonah", a villainous and unflattering version of Seth himself) and an explanation of the nature of the MacGuffin in question. All of this section is told in a packed 4x5 grid, with only occasional panel joins, with each panel not much more than an inch square and drawn in a looser, more comic style than his formal work. The race sequences are boisterous and fast moving, and unlike anything by Seth I had read before.

Other sequences, like the final series, are wistful reflection in a classic Seth mode of storytelling: A primary character walks through an evocative space, narrating a personal history full of tender loss. But unlike the similar sequences in Clyde Fans, the character here has the ability to renew and escape. The introduction has altered my reading (particularly of this section), and my suggestion to readers is to skip the introduction on the first pass, then read it and at least selectively re-read.

Seth has a talent and obvious affection for creating history, particularly from the turn of the century to about the mid-1970s. His fictionalized history of comics is often more interesting than his history of collectors, perhaps because it is somewhat more passionate. Throughout the work are pages featuring "Selections from the library of Wimbledon Green", featuring covers and short catalogue descriptions ("Fatsy #7, mint-1965, infamous flatulence issue-most copies destroyed $3000", "Be A Man #1, near mint-1942, strangely homoerotic $2350"). These covers are funny, but credible enough that I have to admit I googled a couple to see if he had inserted a few real titles as a joke.

My favourite section takes this idea and gives it depth. "Fine and Dandy: A Short Talk by Wimbledon Green" is an 8 page history of a favourite but largely forgotten series by fictional comic legend Lester Moore, featuring odd-couple hobos Fine and Dandy. Green treats us to the outline of the series, with notes on reoccurring characters and running gags, and a selection of highlights from the sadly truncated run of 36 issues. Here his 4x5 grid opens up with a 2x2 cameo on each page, and we toggle back and forth between the narrative view and excerpts from the comic. Were these sorts of comics ever really as good as the fictional ones here? Probably not, but it doesn't matter, we get to enjoy the creation within a creation and Seth couldn't balance his creativity and wistfulness in a more believable and engaging way.

The portrait of an evaporating or lost creation, tangled with the success and failure of the creator, is likely Seth's most persistent story line. In Clyde Fans and George Sprott it is beautiful but the depth of the loss is somewhat oppressive; the touch of lightness here is a lovely change. And that is perhaps how to view the work as a whole. The ideas and personality of the artist remain on full display, but there is a buoyant frothiness here that is refreshing without being entirely silly. Fair warning, it is indeed silly in places. And I have to admit, a lot of the mystery around Green is coy and contrived.

Late in the novel is a four page story called "In the Temple of Newsprint", which details Green's day to day routine. Each day, he picks two works from his collection (one comic, one print) and studies each for an hour, taking notes. A lot of comic work is perhaps deserving this sort of contemplation; while both the text and the artwork is deceivingly sparse, there is so much nuance. The feel of the line work, the abstractions of form, the colouring and composition, the pacing and play of the text. Much more than prose, comics are variable speed reading. You could read this novel in 30 minutes, or spend many hours. Or like me, rocket along then get stuck on a panel here and there. Certainly in a novel you can get snagged by a sentence, but in a comic are a half dozen aspects each with as much nuance as a sentence. In a great comic, these aspects all play and fight with each other.

Perhaps I will follow Green's (and Seth's) cue here, and pull an older Chris Ware volume off my lonely shelf, and spend an hour with it.

Notes:

  1. I buy all the books he writes, but couldn't possibly keep up with the books he designs. His book design work has become somewhat of a brand-name, I think.
  2. Clowes' Wilson is an extreme example, where the story of the protagonist's life is told entirely from single page strips, one after another. Clowes varies the style and tone significantly between comics, which allows style choices to be an expressive element in the story.
  3. Seth returned to this style of fragmented storytelling in a subsequent polished work: George Sprott, which is much more organized and cohesive, but also much more serious.

2011/12/04

Paying for It by Chester Brown

Paying For It
Chester Brown, 2011, 292p.
Subtitled A Comic-strip Memoir About Being a John, this graphic work explores both Brown's journey into paid intimacy, and both his comfort and discomfort with prostitution.

The story starts with Brown's break-up with girlfriend Sook-Yin Lee (yes, the famed broadcaster) and his characteristic deadpan reaction to it. Brown and Lee continue to live together through Lee's next relationship as it begins and then ends. The nature and ending of these relationships crystallizes his feelings about romantic love.

Brown is sensitive and thoughtful, but also austere and practical. It is hard for the reader not to come to the same conclusion that Brown does: Romantic love isn't really his thing. Brown clearly has close and meaningful platonic and brotherly relationships with his ex-girlfriends and with fellow comic artists Seth and Joe Matt and others. The intensity and risks (and compromise, perhaps) of romantic love seem incompatible with him. But Brown goes a step further than most readers will be willing to go, and he dismisses romantic love universally, not bitterly, but certainly with a coldness of incomprehension. Here Brown comes across as reductive and overly broad. He argues convincingly that he needs a combination of filial love combined with sexual release — then unconvincingly paints this as a rational universal position. He sells me that prostitution makes sense as an avenue for him to explore, and portrays his explorations with both sensitivity and honesty. But then he argues that romantic love is a universal evil, and further argues not only for legalization of prostitution, but rather unconvincingly for normalization.

"Normalization" for Brown means that it would be considered normal for ordinary people to exchange money for sex as a part of dating and even within romantic love. Much like sex before marriage was deeply stigmatized in the past but happened anyway, and is now broadly acceptable in most circles, he argues that transactional intimacy could be made acceptable in a similar way, though it would take both legalization and time.

Click to enlarge excerpt
It is easy to understand why Brown argues what he does, and unfortunately it is impossible for the reader not to subject Brown to some sort of analysis. While Brown seems comfortable with his choice in many ways, it is clear the stigma wears at him. Many of the women he transacts with have some level of shame, and Brown is responsive to this shame: he anonymizes the women, stripping their tattoos and obscuring their faces to make sure that no one would guess at their identities from their cartooned forms. He says he talked with many of them about their lives, but limits what he recounts in the book to their experiences with prostitution. Most notably, he has been seeing the same woman for many years, forming a long-term but paid sexual relationship with her; she explicitly requests that he doesn't discuss their relationship any more than he absolutely has to in the book, and he respects that. All of this shame and stigma eats away at the work. Naturally it limits his portrayal of the women in the story, and it makes their interactions even more one-sided then they likely are.

In Brown's expansive footnotes and appendices, he says that he disliked the publishers suggestion for the title "Paying For It" because he felt it suggested a double-meaning: he was paying for sex in the financial sense, but there was some additional cost of a personal, social or perhaps even karmic nature1. He doesn't feel that he has paid that cost, but a full third of this book reads as a defence of his activities. And he is clearly conscious that publishing this sort of work at this time requires an array of either defence or defiance. It seems that there are costs here: either he is open about his lifestyle, and therefore placed on the defence, or he must live this aspect of his life in some level of secrecy. I am conscious that, for some people, locating oneself on the defensive is an opportunity rather than a cost, and sometimes his defence (particularly in the appendices2) feels like a recreation rather than an imposition.

Click to enlarge excerpt
It is no coincidence that I haven't discussed the artwork in this graphic novel yet. Brown's composition and line is disciplined but stiff. He is skillful with dynamic angles and bold use of black, which add some energy to a work that largely lacks movement. Scene after scene takes place in coffee shops and bedrooms, where people simply don't move around much — thank goodness his angles occasionally shift, and he sets some conversations on the street, which allows for visual interest in the background. His figures have a heavy, rigid feel to them. His faces alternate between confused dread and bemused confusion, which in the self-portraits I think is likely pretty accurate.

While the personal aspects of this work are compelling, the prescriptive elements are out of place and unconvincing. Brown has no shortage of bravery when it comes to being open about his personal life; I wish he had been brave enough to let the personal aspect of this story open the reader's mind modestly. Instead he pries at the reader with a crow bar, trying to force open what could only reasonably be cracked ajar. Many readers will also be irked to find that so much of something labelled a "memoir" is given over to uneven libertarian polemic.

Overall, while this is a hard book to love for a variety of reasons, it obviously fascinated me and stuck with me. Though I don't find the artwork exciting or expressive, that can't really be a basis for criticism: With Brown, I don't think that is the point. The restrained artwork dovetails with the narrative to lay him bare for the reader3, and the visual along with narrative honesty here is where things are most successful. When things aren't successful, at least they are thought provoking — sometimes because of what Brown is saying, and sometimes because of what the book seems to say about him.

Notes:

  1. Brown apparently wanted to title this book I Pay for Sex, a title blunt and telegraphic to the point of comedy.
  2. There are no less than 23 appendices, hand-lettered and only sparsely illustrated. Some of this is the addition of disclaimers and detail to specific sections of the graphic story, other sections are handed over entirely to his arguments for decriminalization and normalization.
  3. Often literally; The New York Time's review aptly describes his self-representation as being like "a praying mantis with testicles".

2011/11/21

White Rapids by Pascal Blanchet

White Rapids
Pascal Blanchet, 2007, 156p.
White Rapids is a short, bold graphic work by young Quebec illustrator Pascal Blanchet, translated from French. Blanchet's interests are obvious from the outset: Architecture and mid-20th century graphic design. His 1950s palette is subtle, warm and consistent throughout, but styles mix and blend - some Googie swash here, Deco there, Streamline Moderne - though all with bold flat and architectural shapes.

Blanchet wants to tell the story of the rise and fall of a company town in remote Quebec. A common story in Canada, this one is unusual in that it is not a mining community, but rather a community built around a hydroelectric project. Founded in the late 1920s (see excerpt for lovely 20s Deco), peaking after the war, the town is then automated into obsolescence in the 1970s. He does tell this story, but only the lightest wisp of it - the bare essentials. There are no characters1, only scenery, which is sometimes peppered with figures. But the scenery! Blanchet is a master with the architectural details, with perfectly coloured bevel and shadow. His set pieces are brooding, wistful and exciting, with a dynamic perspective.

There is a story here to be told in just the architecture. The work starts with the dramatic deco lines and early 20th century offsets of the Aldred building in Montreal2, but tries to manufacture a matching suspense and drama in the narrative that doesn't make any sense to me. Then we have the dam at the centre of the story, with a sense of tension and release that made me need to use the washroom. And then the buildings in the town, pulsing and murmuring away - then later empty but not consumed, warm and with a sense of dust. All perfectly vibrant and powerful, despite the muted palatte.

Excerpt from White Rapids
Just as the drama at the beginning of the story rings false, the drama at the end is thin and twee. In the middle, there is some sort of sing-a-long tour of the town and its surroundings which I think is intended to stitch together various views, but which instead distracted me from the views.

Part of the problem here is that this is a graphic novel but not "comic" style - there are no panel divisions, and no convention of word balloons to lean on to structure the text. Full page and full spread artwork without divides and borders is perfect for his style, but he hasn't figured out how to integrate text. My inclination is that he simply shouldn't have - it consistently distracted from the work. Or perhaps I want him to delete all of the text to rid this work of its most painful aspect, the monumentally bad use of font. Each page has a distracting new font wedged into the artwork. Some are merely hard to read, others are ugly and hard to read. The undisciplined use of type and text here is mysterious, considering how disciplined his line and colouring is.

It is possible to have an extremely pleasurable reading if you gloss over parts of this work. The reader knows what the plot arc is from the back cover, so ignore the text (and the humans) and just look at the set pieces as they move by. In that reading, the post-war years with their supposed optimism and domesticity are one of the ephemeral moments of the century, quickly washed away by late century pragmatism.

Notes:

  1. Okay, there is one realized character: a "legendary fish" named "The General", a trope so stale that The Simpsons mocked it a full 20 years ago. I'll be generous and note that General Sherman was a catfish, and The General was a sturgeon.
  2. The Aldred Building still stands, and there are lots of great photos online. The excerpt is an establishing view of this building from early in the piece.
Kiirstin also reviewed this book at A Book a Week, and we had a short discussion about it which is posted after her review.

2011/10/01

Jamilti and Other Stories by Rutu Modan

Jamilti and Other Stories
Rutu Modan, 2008, 120p
I previously read and reviewed Rutu Modan's Exit Wounds, this is a collection of graphic short stories from earlier in her career. These stories are 10 to 30 pages each, and you can get a lot of artwork in that space, but not a lot of story. You can make up for that lack of temporal space with the depth of content that the artwork holds, but Modan is really only up to that challenge occasionally. Her line work isn't particularly expressive, and she leaves most of the atmosphere to her colour work.

Or perhaps all the elements are here, but not at the same time? There is great atmosphere and variety of perspective in "The Panty Killer", but the story is a limp mystery that didn't engage me at all. "Homecoming" is made up entirely of bold, full page panels with line and colour that put me in a Gauguin mood, and an interesting story, but thin, rote characters. "Jamilti" has an interesting story and an engaging character, but flat, clumsy line work. And so on, until the last story "Your Number One Fan", which has all the pieces in place and I think is superior to "Exit Wounds".

Which leads me to approach this as a satisfying collection of juvenilia. The reader can watch the author diddle around with various notes, before finally hitting a lovely, rich minor chord.
Except from Your Number One Fan

2011/04/01

Exit Wounds by Rutu Modan

Exit Wounds
Rutu Modan, 2007, 168p.
Exit Wounds is the first full-length graphic novel by Israeli author Rutu Modan. This is a nice smaller work with two strong and contrasting major characters, both of whom have closed themselves to different sorts of truths. Israeli life is a strong background echo which supports rather than informs the central themes of estrangement.

The writing is the strongest thing here, but the art is mostly very good. The colouring is flat and harmonic (a little like Chris Ware), but occasionally a bit too busy. Her composition can be exciting and dynamic, but so often it isn't.

Most unusually, her line work often feels most expressive in her background work, with primary faces and hands awkward and empty. This can perhaps be said of the whole work: it breathes in the background, and falters in the foreground. For example, the illumination of Israeli life is subtle but rich, but pleasantly background. The main characters have moments that feel genuine, but they have too much space to work in here, or perhaps not enough. Whatever the failings, though, there is more than enough talent here to make me keenly anticipate a sophomore work.